![]() ![]() The and .Portable are no longer supported. NET Core, VS2017, and VS2019 we can now easily maintain the projects and solutions in the repo. ![]() With the new SDK-style projects supported in. Protobuild served us well in helping avoid manual synchronization of all our different platform projects. We now have templates for both Windows and macOS versions of Visual Studio 2019 as well as templates for the. This also includes the new Visual Studio templates which are a VS extension. With this release MonoGame has moved away from traditional installers and has opted for using NuGet for all distribution of assemblies and tools. NET Core Runtime and much easier distribution of your games for Windows, macOS and Linux. NET ecosystem and allow for exciting new features like. This brings us up to date with the latest improvements in the. Details of the release from the MonoGame What’s New post: NET core support, NuGet installation and more. Major new features of MonoGame including. MonoGame, the spiritual successor to Microsoft’s XNA game framework, just released MonoGame 3.8 after more than a year in development.
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